“Mortal Kombat on Sega Genesis is the best video game ever.” – Billy Madison
Also like a gamer, he spent 73 years living off his mother before he got a job.
I predict this will be the most censored post I ever write, even including the one where I told Joe where he could stick his F-16s.
As I touched on in my last post, there is a process that makes people feel good – have a goal, work, and achieve. It was important when my great, great, great grandpa Grug was hunting mammoth on the frozen steppes, and is important today. Since there are few mammoths to hunt, lots of young men get their surrogate achievement from playing video games.
Games are important to them.
That’s why Gamer Gate was a big deal, and Gamer Gate 2.0 might turn out to be bigger. Many of you might not be familiar with it, so I’ll give a too brief synopsis that skips over a lot of details, because you’re bright and can research more if you want to.
Zoë Quinn. It starts with Zoë.
Literally who?
I think she was 27 going on 50 in this picture.
Original Picture By Ian Linkletter – Own work, CC BY-SA 4.0, commons.wikimedia.org/w/index.php?curid=81658314
Zoë was a lame GloboLefty girl with stupid hair color who moved to Canada, built a crappy GloboLeft video game called Depression Quest, her lame GloboLefty ex-boyfriend wrote a long blog post.
Really? A long blog post about your ex? Regardless, in the post, people walked away with the idea that Zoë had slept with almost half a dozen journalists to get good reviews for her crappy game. For this story, it’s not particularly important whether or not she did sleep with them or not.
The important thing to come out of this was that a bunch of gamers got together to complain about the corruption within the gaming journalism community. It could have ended there because gaming journalists aren’t serious, and were gaming journalists in 2010s because they couldn’t get better jobs.
That would have ended it. But no, the gaming journalists tried to cover it up and silence the whole thing, calling the gamers (you know, the audience that reads their crap and buys the games) sexist with dozens of articles all at once with the same theme. The Narrative fought back, and, sadly Anita Sarkeesian got semi-famous.
Maybe someone could pay for a tattoo of fake kids over her barren womb. Someone get that woman a wine and cat I.V. Stat!
It kept growing, and growing, and growing. Oddly, that was the time The Fappening (leaking of all of the nekkid celebrity women’s iPhone® pictures) happened and lots of nudes of celebrities were leaked, starting at 4Chan to discredit 4Chan.
But what became clear was in 2014, there was a narrative, The Narrative that had to be protected. And why gaming, and why gamers?
Remember the 1995 movie GoldenEye? It was an okay Bond™ movie? It cost $60 million to make, but made $356 million worldwide. A tidy profit. The 1997 video game GoldenEye 007 grossed over $250 million. Not quite as much as the movie, but it also racked up hours and hours and hours of play by, mainly, guys.
In other words, Gamers.
Yup, you have no idea how deep it goes. Snowden might . . .
What a propaganda tool! Hours and hours of time and attention of people. Having it the market dominated by (gasp!) young white men was simply not acceptable. Why think of all the wrongthink they demanded? Attractive women! Strong men! Violence solving problems! Bond had to be changed to the less-manly Daniel Craig, and video games had to be changed to serve The Narrative.
But the Gamers still existed. It was required to change the message, to show via the combined might of the gaming journalist press that Gamers were dead. Boys need not apply to the future – the future was about putting a chick in it, and making her lame and gay.
Well, Kathleen Kennedy didn’t ruin games, but she ruined Star Wars®. Lame and gay.
So, places like the Digital Games Research Association (DiGRA) funded by the GloboLeft and manned by the fire-breathing GloboLeftistElite came for the games. Their job was to create “scholarly” papers regarding video games. I’d write more about the connections of DiGRA, including supposed links to DARPA funding, but, oddly, much of that material is now 404’d. Now, this stuff is nine years old, but I get videos on YouTube™ from fifteen years ago, so the removal had intent.
Remember when the mask started to come off at Hollywood, Twitter®, Wikipedia™, Amazon™ and YouTube©? When the transnonsense became sacrament? Why are there raging GloboLeftElite censors trying to shut down people merely questioning The Narrative?
It was GamerGate, the leaderless resistance to the GloboLeft that started it all. One summary I read said, “A girl slept (allegedly) with some journalists for good reviews, a lot of stuff happened, and then Donald Trump was elected president.” As I’ve said, there’s a LOT more there if you want to dig into this subject. I won’t even mention PizzaGate. Oh, too late:
But that was then. Now, in 2024, GamerGate2.0 has started.
What this time?
Sweet Baby© Inc. is a “narrative development and consultation studio . . . .” The idea is that they go into a company that actually makes games and tell them what story they should tell, and how they should stick a chick in it, and make her lame and gay. In one of their triumphs, they kill off male characters (think Batman™ in the most cringe way possible just so strong, triumphant women can have the story.
Yeah. That didn’t go over well with the core audience that buys the games. Think about Left Behind 2 – where the popular male hero of the first Left Behind was reframed to be an evil white man, and the new hero was a trans sack of potatoes.
That’s what Sweet Baby® Inc. does, but I don’t think they were behind Left Behind 2, which shows you how deep the crapfest is. Well, why would anyone hire a corrosive crapfest of woke to make their games more awful? Here’s the idea in the CEO’s (Kim Belair) own words:
If you’re a creative working in AAA, which I did for many, many years, put this stuff up to your higher-ups. And if they don’t see the value in what you’re asking for when you ask for consultants, when you ask for research, go have a coffee with your marketing team and just terrify them with the possibility of what’s going to happen if they don’t give you what you want.
And, just in time for journalists to show their true spots haven’t changed since 2014 . . .
These are the journalists we’re dealing with. Nice that they at least tell you to your face how they hate you.
The best news though is that someone is pushing back. On Steam®, a service where you can buy and talk about games, a gamer has put together a simple list: Sweet Baby Detected, which showcases games Sweet Baby has helped ruin. That’s okay with Kim, she’s gotten rich making the people who buy her games angry while helping companies lose money. As /pol/ notes, she’s probably a Marxist, so for her, it’s a two-fer.
I’m skipping out on fuzzing the f-bomb. I agree with Anon on Marxists.
Sweet Baby isn’t alone. There are hordes of these cancerous “companies” out there, with their sole intent to make stuff worse.
Is there any surprise that the Zoomer males think Pinochet did nothing wrong?